OpenSheet Development

Change Notes

Updates, improvements, and fixes for the OpenSheet 3.5e SRD desktop app.

September 28, 2026

Build .37

Added & Improved

  • More audits of all data for accuracy and mechanical use.
  • Improvements to Race and Class Homebrew builder.
September 25, 2026

Build .36

Added & Improved

  • More Feat and Spell work for Mechanical use.

Fixed

  • Issue with Templates not calculating.
September 23, 2026

Build .34

Added & Improved

  • Prestige Class Fixes
  • Toggle and collapsible section to build planner on other screens.

Fixed

  • Issue with World builder Map Regions not having a Clear option.
September 23, 2026

Build .33

Added & Improved

  • The Lesser Planetouched variant.
  • Spell details when selecting a prepared spell.
  • Transform Back to your previous form after Return to Own Form.
  • Remove to the Coin Purse, and electrum is now displayed.
  • Composite bow Strength ratings to the Equipment browser.
  • A Rename control to the Live Table.
  • A divider and leading bar between players in the Live Table party list.
  • Improved the Combat tab layout.
  • A breakdown on the Combat tab showing where every attack and damage number comes from, including enchantments, buffs, Weapon Specialization and sneak attack.
  • Goliath Barbarian racial substitution levels.
  • Templates to the Homebrew editor.
  • Reincarnate table if player is killed.
  • The Saiyan race and Saiyan Warrior class as their own source book, with transformations and a ki pool.

Fixed

  • Issue with Kingdoms in World Builder not working with Obsidian MD Import.
  • Point Buy so you can exceed the budget with a warning.
  • Kobold and four other races whose ability modifiers were never being read.
  • The Dark template so it can be applied.
  • The Education feat so all Knowledge skills become class skills, along with ten other feats that grant class skills.
  • Some missing feats.
  • At-will spells and abilities so they display and work.
  • The Spells Known list so the level 1 row shows.
  • Wild Shape forms so class and special abilities show, not just the stat block.
  • Companions so special abilities show, not just the stat block.
  • The Wild Shape list layout so each form's cost line is readable.
  • Wild Shape so it remembers your last filter.
  • Cast an Effect on the Combat tab so the effect actually moves your stats.
  • LA issue with Hengeyokai.
September 16, 2026

Build .30

Added & Improved

  • Improvements to Overview formatting and Source Book list.
  • Updated missing help text.

Fixed

  • Issue with Eldritch Blast text.
  • Issue with Mystic Movement speed.
  • Issue NPC linking to existing full character\monster in Campaign > People.
September 15, 2026

Build .29

Added & Improved

  • Option to Campaign Map for DM to Hide Full map (and all pins).
  • Table code and Player code to live table for joining a Table and Claiming your same seat across devices.
  • Clear Pins option to Maps to reset all pins.
  • Equipment slot limits and override in the character edit.
  • Kingdoms to World Builder
  • Region and Kingdom area to Map.

Fixed

  • Duplicate issue with Importing a Map from World Builder to Campaign.
  • Fixes for Timeline tab in World Builder.
  • Issue with Psicrystal being unreachable.
  • Issue with Racial Paragon Class prerequisites\visibility.
September 9, 2026

Build .27

Added & Improved

  • Improvements to World Builder.
  • Improvements to Live Table.
  • Obsidian MD Import to World Builder.
  • More Feat fixes for mechanical use.

Fixed

  • Display issue with Undead Con at 0.
September 7, 2026

Build .26

Added & Improved

  • Improvements to Settings Panel.
  • Improvements to Gem Die and Bone Die.
  • Scaling per level to Pools in Homebrew Subsystems.
  • Monster Picker in Encounter and Campaign Combat Tab.
  • Improved Campaign Combat Tab.
  • Faction options for Players in Campaign.
  • Faction Knowledge for Players in a Faction.
  • Breath Weapon to Natural Weapon picker in Equipment.
  • New Look Options in Appearance Settings.

Fixed

  • Issue with last Window Size not being stored.
  • Issue with DM Secrets in Live Table.
  • Text overlap issue in Campaign tabs.
  • Issue with Psicrystal Feat not adding the Companion tab for the crystal.
  • Issue with Gestalt Character creation not reachable.
  • Issue with Cleric/Wizard multi class spell lists/slots.
  • Issue with Build Planner classes list.
  • Issue with Cold domain spells not showing in the Cleric Known list.
  • Issue with Gestalt Classes not Reachable.
September 1, 2026

Build .25

Added & Improved

  • Live Table for Campaigns. Create Rooms, designate a DM, Players join.
  • All Other characters visible in Campaign, other players sheets are Read Only.
  • DM options to Kick a player and player options to Leave a campaign
  • Added Ability to have multiple campaigns for one group.
  • Selector to set Off-hand Weapons.
  • Changed Strongholds to Holdings, added Ships, Vehicles and Property.
  • Folders to Character List (Right Click on Character to add to folder).

Fixed

  • Issue with Map Position when selecting a Location.
  • Issue with Psicrystal not being reachable (in Companions Tab)
  • Issue with Shock Trooper feat.
August 30, 2026

Build .24

Added & Improved

  • More templates to Monster builder.
  • Templates for players (enabled in Gameplay Settings).
  • More custom monster creation options to Monster builder.
  • Deities and Skills to Homebrew options.
  • Improvements to Homebrew Import\Export.
  • Option to import\export multiple characters at once
  • Option to sort my characters on the main characters screen
  • 5e to 3.5e player guide.
  • Improvements to Campaign Locations and Map.
  • Natural Attack as equippable weapons (added in Equipment).

Fixed

  • JVM Error.
  • Corrected misspelling of Goliath Language.
August 27, 2026

Build .21

Added & Improved

  • Deck of Many Things Draw\Manual Picker with Calculated Results.
  • Racial and Organizational Substitution levels, selectable at level-up and shown on the sheet.
  • Metamagic feats to the Spells page, with each feat's effect on the spell slot.
  • Known spells grouped by where they came from — class list, domain, specialty or feat.
  • Support for more than one summoned creature at a time, each with its own hit points and duration.
  • An Ignore Prerequisites house rule, per character, alongside Ignore Feat Slots and Carrying Capacity.
  • A DM to Campaigns, with content only the DM can see.
  • Disguised NPCs — a hidden true identity with a Reveal that can be taken back.
  • An NPC Portrait Library, so one picture can be used for several NPCs.
  • A floating Save to the Location and People panes, with a warning before leaving unsaved changes.
  • Space and Reach to characters and monsters.
  • A spell's XP cost where the book states one — commune, awaken, wish, genesis.
  • The ex-class you become on losing a Paladin, Druid or other code-bound class.
  • A mark for feats that can only be taken at 1st level.
  • Class Features and Special Abilities now say which class and level granted them.
  • Improvements to the Campaign map: markers stay where you put them at any window size or zoom.
  • Improvements to the Campaign map: it keeps its size and the sections above it fold away.
  • Improvements to level-up: optional choices now appear for classes that offer them.
  • Better definition to Bonus Languages — each race now offers the languages its book prints.
  • Better definition to metamagic slot costs, read from the source books rather than a fixed list.
  • Selector to Combat tab when more than one weapon equipped.

Fixed

  • A single click on the map placing a marker (needs double click).
  • NPCs added to a location not appearing under "Who is Here".
  • 38 metamagic feats not counting towards "any metamagic feat" prerequisites.
  • Ultimate Magus and Magical Trickster only accepting the nine Player's Handbook metamagic feats.
  • Striking out Summon Familiar leaving the familiar and its bonuses in place.
  • The Summons page replacing your active creature instead of adding to it.
  • Spell slots for substitution levels — a Dwarf Cleric now correctly loses a 2nd and 4th-level slot.
  • 56 Dragonlance feats that no book reference could reach.
  • Warlocks showing spell slots they do not have.
  • Bardic Sage and Divine Bard bonus spells and save DCs running off the wrong ability.
  • Favoured class for Synad and Skarn.
  • Favoured class values being stored wrongly for Planetouched and Spirit Folk.
  • Space and Reach being stated twice on five races.
  • Issue with Combat tab not showing equipped Weapons.
August 24, 2026

Build .20

Added & Improved

  • New tab in Campaigns for Maps to add world maps and points of interest.
  • New tab in Campaigns for Locations and NPCs to add location details and NPC info.
  • Detailed source breakdowns for HP, Saves, and other bonuses on the Overview sheet when clicked.
  • Import from Text to all Homebrew items with template included.
  • Renamed "Remove" to "Unequip" for equipped items.
  • Character import calculations and data handling.
  • PDF export formatting and output.
  • Spell lists now indicate when a spell is already prepared.
  • Composite Bow options to the Item Builder.
  • Additional Diseases.
  • Level-by-level HP increases to the History Panel.
  • Moved Homebrew Bloodlines and Transformations to their own dedicated tab.
  • Polymorph, Alter Self, and Shapechange subsystem.
  • Cloistered Cleric automatically receives the Knowledge Domain in addition to its two selected domains.
  • Valenar Double Scimitar weapon.
  • Point Buy and Standard Array ability score generation options to Manual Character Creation.
  • Prestige Classes selected as character goals are prioritized at the top of the class selection list during level-up once their prerequisites are met.
  • Support for selecting multiple Prestige Classes as character goals, including prioritization order.
  • Build Planner now prioritizes Prestige Classes selected as character goals.
  • Restricted spell slots, such as Wizard Specialist slots and Cleric Domain slots, are visually distinguished from normal spell slots.
  • Restricted spell slots now display their specific usage requirements, such as Specialist School or Domain spell restrictions.
  • Setting to toggle additional restricted spell slot information.
  • Spell preparation now shows how many spell slots of the selected level remain available.
  • Neutral Clerics can choose between Cure Spells + Turn Undead or Inflict Spells + Rebuke Undead from Edit Character.

Fixed

  • Composite Bow calculations now work correctly.
  • Corrected several Ascension text issues.
  • Constitution bonus to HP now calculates correctly beyond 1st level.
  • Combat Casting feat calculations and effects.
  • Prohibited school selection for specialized Wizards.
  • Psicrystal powers now display correctly.
  • Spider Queen source data issues.
  • Monk Unarmed Strike damage now displays correctly.
  • Cloistered Cleric can select domains correctly.
  • Variant Clerics now receive their domain spell slot at each spell level.
  • Domain-only spells can only be prepared in domain spell slots when they are not normally on the Cleric spell list.
  • Variant Cleric character sheets now display class features, domain granted powers, and domain spells correctly.
  • Class features now display correctly for all variant classes.
  • Variant Clerics now retain their spell progression when Unearthed Arcana content is disabled.
  • All 64 Races of Eberron feats are now available in the feat catalogue.
  • All 17 Exemplars of Evil feats are now available in the feat catalogue.
  • Removed corrupted PDF table-border characters from 44 equipment, feat, and monster entries.
  • Academic Priest now correctly recognizes the Intelligence 13+ prerequisite.
  • Collegiate Wizard can only be selected at 1st level.
  • Tattoo Focus now correctly recognizes specialist Wizards by their chosen school.
  • Enforcement for 137 previously missing feat prerequisites across twelve sourcebooks.
  • Practiced Spellcaster now correctly increases caster level, up to the character's Hit Dice.
  • Practiced Spellcaster now only lists eligible classes the character actually possesses.
  • Ranger Two-Weapon Combat Style now grants Two-Weapon Fighting, Improved Two-Weapon Fighting, and Greater Two-Weapon Fighting at the appropriate levels.
  • Ranger Archery Combat Style now grants Rapid Shot, Manyshot, and Improved Precise Shot at the appropriate levels.
  • Guided Character Creation now displays sub-race ability score modifiers correctly.
  • Expanded rules descriptions for 919 feats that were previously missing most of their benefit text.
  • Magical Training now displays its complete rules description.
  • Corrected capitalization for 48 feat names.
  • Corrupt Arcane Studies now displays its complete drawbacks and rules text.
  • Revenant Blade now requires Weapon Focus (Valenar Double Scimitar) and Bladebearer of the Valenar.
  • Feats gained during level-up can now use prerequisites granted by that same level.
  • Enhanced Summoning now correctly grants Augment Summoning.
  • Malconvoker now grants Skill Focus (Bluff) at 3rd level, or a free feat choice if the character already has it.
  • Missing mechanics descriptions for 14 Alternate Class Features, including Drow Wizard's Abyssal Specialist.
  • Domain Granted Power now asks which domain is being selected and displays the selected domain's granted power.
  • Corrected Revenant Blade class feature capitalization to match the sourcebook.
  • Maneuver and stance selection now opens from the class feature row that grants them.
August 19, 2026

Build .19

Added & Improved

  • Custom bloodlines and transformation options in Homebrew.
  • Improvements to the custom theme creator in Art Studio.
  • General UI and formatting improvements, including polish for more tabs.
  • More PDF export options for characters.
  • An option to take the same HP every level.
  • Tweaks for removing feats and more detail in the spell browser list.

Fixed

  • The Roll It button now works and saves results to the roll log.
  • Combat Expertise and Focus Feats issues.
  • ACF improvements.
  • Generalist wizard school selection now clears the wizard school item in Things to Do.
August 18, 2026

Build .18

Added & Improved

  • Start At Level option for manual characters.
  • Summons tab layout improvements.
  • Optional ability-score increases above 20 in Character Creator.
  • Further refinements to psionic systems and the Moon Magic subsystem.
  • Expanded Art Studio for custom UI themes and fonts.
  • Custom Homebrew subsystems, such as maneuvers and traits.

Fixed

  • Summons now pull from spells correctly and account for feats.
  • Added a system for undead minions.
  • Enchantment options and details now appear correctly in the Equipment and Item Details screens.
  • Improved enchanted-weapon descriptions in the Overview tab.
  • Generalist school now appears during manual character creation.
  • Region prerequisites and XP-to-next-level calculations.
August 18, 2026

Build .16

Added & Improved

  • Missing flaws from Dragon magazines and an option to add custom flaws.
  • Race and class filters, plus Legacy and Intelligent Weapon options in the item creator.
  • Import and export for Homebrew collections through Source Books or Homebrew > Import.
  • A character-details confirmation screen before importing.
  • Improved Homebrew feat and spell creators, plus custom magic-school support.
  • Arrow, throwable, and similar ammunition tracking as a single equipment item.
  • Improved displays for Knowledge, Craft, Perform, and Profession skills.
  • An option to remove an added level and an archive option for hiding old characters.

Fixed

  • Missing Homebrew Ghost Touch, Keen, Speed, and Returning enchantments.
  • Additional Class Features, including a dedicated ACF screen in Character Edit.
  • Constitution calculations for subraces created with the Wizard/Generator.
  • Minotaur selection, epic BAB progression, Fighter Bonus Feats, Duskblade class skills, and missing prestige-class feature descriptions.
  • Class importer handling for prestige classes in Homebrew.
  • Two-Weapon Defense, Nymph's Kiss, Vigor, Dragon Kin level adjustment feats, Goliath racial traits, Delkyr half-blood, and missing psionic powers.
  • Stronghold layout and staff editing, plus the Encounter Builder's ability to include more than one NPC, monster, or player.
  • Item-enchantment screen improvements and text overflow on some screens.
August 17, 2026

Build .17

Added & Improved

  • New themes, including a free demo theme.
  • Psionic power fixes.
  • Affordable and minimum/maximum cost filters for equipment.
  • Expanded Monster Builder controls beyond templates.
  • Improved equipment search.
  • Campaign name added to the character sheet.

Fixed

  • A crash affecting some subraces.
August 13, 2026

Build .14

Added & Improved

  • Support for Alternative Class Features.
  • Homebrew Class > Import from Text improvements.

Fixed

  • WebP support and image-location preferences for Stronghold images.
  • Additional duplicate equipment entries.
  • A parser issue that prevented some feats from appearing.
August 12, 2026

Build .12

Added & Improved

  • Thumb-button scrolling for forward and back navigation, configurable in Settings under Extra Mouse Control.
  • Stronghold Builder in Settings > Gameplay Settings.
  • Homebrew options for creating custom classes.
  • Optimized screens for speed.

Fixed

  • WebP character-avatar support and custom avatar updates.
  • An export crash from the File menu.
  • An extra +4 Will save on Monster Creator.
  • Android Homebrew item imports and improved PCGen Android import/export compatibility.
  • Missing domains and improvements to the domain picker.
  • Missing Divine Oracle class, Libris Mortis content, and Corpsecrafter content.
  • Duplicate equipment entries and automatically granted class features not being added to a character.
  • Item cost and weight not changing with size.
  • The Extra Movement box not accepting entry.
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